I’m Ian Yang, a software developer. I’m developing CKB for Nervos now. I also worked for Hooyagames, Groupon, Intridea, iZENEsoft and Augmentum before.

My current interests are high performance backend software development, machine learning and blockchain.

I have several year experiences in game design and development, especially the techniques to deliver high performance back-end, game automated build, test, publish and deployment.

I also did several years web development for POS and payments system, as well as server-side application development in field advertising, information retrieval, machine learning and data mining.

Me, Elsewhere

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