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Rust Pin

Pin is an obscure type in Rust because of the naming and indirect concepts. The first indirect concept is pointer. Pin<X> does not guarantee that X will not move. If X is a pointer which target type is T, Pin<X> guarantees that T will not move. The second is “not move”. It really means that the only way to get the mut reference to T is via unsafe interface. The last is the Unpin mark trait. Pin forbids safe interface to get the mut reference to T only when T is !Unpin. In simple words, Pin is a pointer wrapper. When a pointer is trapped inside Pin, and the pointee type is !Unpin, there’s no safe way to get a mut reference to the pointee.

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